top of page
Work: Werk
Shrine render.jpg

Games I have made

Gorgons golf clubs

Made in 16 weeks with a team of around 60 people, Unreal, Blender, Substancepainter

This was a game made for a minor in my education in 3th year of CMGT. It is a game where you are trapped in a golf ball by an evil magician and need to fight bosses in turn based battles to complete the game. We made the game with a group of 60 people. I started as a junior artist, but later in the project I became a senior artist, because they wanted me to help my peers with substance painter and baking and sculpting. I made 3D models for the project using sculpting in blender and baking the high poly models on the low poly models using Blender and Substance Painter.

Intagram: https://www.instagram.com/bigamateurcompany/?igsh=MW4waGJyajh4NHJpOA%3D%3D

Website: https://bigamateurcompany.carrd.co/

Schermopname (1053)_edited.jpg

Games I have made

C for Combat GGJ

Made in 48 hours, I created 3D art and some animation using blender and substance painter.

This was a game I made for the Global Game Jam in 2023 and we had 48 hours to make a game. I worked with 2 other people who did the coding and some art. It is a fighting game where you are a carrot and need to fight a rabbit. I modelled the carrot man, the tree trunk with a breaking apart animation, helped with the UI and worldbuilding. 

https://peteran.itch.io/c-for-combat

Portfolio world building.png

Games I have made

Matchytation:

I created 3D models and done environmental design for this VR-game, I also did some programming for the main input systems. (I created models like the rabbit and carrot, the main environment and the look of the VR inputs)

 

This was a school project over the course of 8 weeks. Our target audience were people that were stressed out and needed a game of app that they could play quickly for a few minutes to relax. The purpose of the game was mainly to relieve stress and make it simple and accessible. We used the PICO-VR headset, because it is a standalone VR headset and you don't need to setup camera's or other equipment. You can put it on play something quickly and put it back. In the game you need to match the animal with the corresponding food item, so for instance the rabbit and the carrot. The game gives you visual and audio feedback when you do it correctly and using calming music you can quickly relax. We tested it with stressed out students and from the feedback we found out the game worked and relieved stress.

Work: Citaat
Schermopname (65).png

Games I have made

Passage Of The Mind:

I made 3 Pixel-art Tilesets for 3 different environments using Aseprite and Photoshop. (The overworld, The ww1 dungeon and the gladiator dungeon)

This was a school poject over the course of 8 weeks. Our target audience was 1st year students from the study Creative Media and Game Design. The purpose of the game was to make them feel more motivated for there living space and feel more at ease with their new living environment. You play as a student that will get called apon by a demi-god to see if humans are still worth it to walk on the planet. You have to complete 3 different dungeons and will troughout the game you will become more orginised and become in a better headspace. This is visualy show by having less enemies when you go back into the demi-gods world, your room is more orginised and school is doing better.

https://lunarcowboy.itch.io/passage-of-the-mind

synchrony screenshot 2.png

Games I have made

Synchrony:

I made 2D art and was the Level Designer. I also made the background music for the game.

This was a game I made for the Global Game Jam in 2022 and we had 48 hours to make a game. I worked with 1 other person who did the coding. It is a Puzzle game based around Duality where you play as a red cube and the world is only black and white. You can invert the colours and then there will come traps and or opertunities to progress the level.

https://ryoogamine.itch.io/synchrony

©2024 by Ayton Nijboer. Proudly made by Wix.com

bottom of page